刁民试炼
原名:adversarial-ux-test
Roleplay a hostile user to find and triage UX pain points.
- 分类
- 产品工作
- 版本
- v1.0.0
- 作者
- 弈韬(@ra1nzzz)
- 下载
- 0
- 收藏
- 0
- 发布
- 2026-08-25
- 更新
- 2026-09-27
- TRACE 评分
- 3.8 / 5
内容概览
Roleplay the worst-case user for your product — the person who hates technology, doesn't want your software, and will find every reason to complain. Then filter their feedback through a pragmatism layer to separate real UX problems from "I hate computers" noise. Think of it as an automated "mom test" — but angry. Most QA finds bugs. This finds friction . A technically correct app can still be unusable for real humans. The adversarial persona catches: - Confusing terminology that makes sense to developers but not users - Too many steps to accomplish basic tasks - Missing onboarding or "aha moments" - Accessibility issues (font size, contrast, click targets) - Cold-start problems (empty states, no demo content) - Paywall/signup friction that kills conversion The pragmatism filter (Phase 3) is what makes this useful instead of just entertaining. Without it, you'd add a "print this page" but…